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Even though this is becoming less and less of a problem, some devices or browsers may still not support WebGL 2. The following method allows you to check if it is supported and display a message to the user if it is not. Import the WebGL support detection module, and run the following before attempting to render anything.

import WebGL from 'three/addons/capabilities/WebGL.js'; if ( WebGL.isWebGL2Available() ) { // Initiate function or other initializations here animate(); } else { const warning = WebGL.getWebGL2ErrorMessage(); document.getElementById( 'container' ).appendChild( warning ); }